Thursday 17 January 2008

change of idea

Since the last time I updated this blog I've changed a fair bit of my original idea.

Before the idea was centered around:
- narrative of children's nightmares
- user control and maximum freedom
- different interfaces
- mass collaboration
- more sophisticated or different ways of interacting i.e making the solution to the puzzle instead of finding it

but since tutor discussions it appeared that not only do i have too much going on but also some of the ideas contradicted themselves. For example the idea of nightmares and user freedom were contradictory as when you think about nightmares you tend to think of feelings of being trapped and loss of control.

So i had to edit my idea and take out some points that I really wanted to include. However, the new idea just focuses on one of the above points. It is now a variation on the online point and click games that involve escaping from a room. The difference is that instead of searching the room the interactivity comes with creating the solution on the screen by drawing something.

To give the game a bit more validity there is no real narrative but as I am comfortable designing for a younger audience I thought of the theme of escaping from a school. So one of the levels could involve having to distract a teacher whilst the player sneaks out of the room, and because the user has to create the solution the game gives them more freedom of choice.

There is a brief animation i've made of this which i will post sometime tomorrow.

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